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Re: some suggestions
I like all the suggestions, except that I believe it is inappropriate
to define = for the lobby. Each object must have its own definition
of what = should mean.
However, there are places below the lobby (e.g. traits oddball)
that do provide a default for =.
Of course, when you define =, you must also define hash
in order to add the object to a set.
However, I do agree with the other suggestions; it's hard to know what
to give up, though to reduce the overloading in general.